stefano74 Report post Posted June 14, 2008 Parlando con Nemo della prossima campagna,lui ha confermato la presenza sicura di 6 giocatori dei MS, mi ha annunciato che sta lavorando a un loro mod,dove sarann pilotabili i Sottomarini classe HAN,TRAFALGAR,TYPOON,OSCAR,VICTOR,OHIO e XIA + la fragata russa e gli elicotteri russi. Sta ultimando i comandi del TYPOON,mi a detto che i comandi saranno un mix fra quelli del 688 e dell' AKULA,la stazione di lancio del 688,cosi mi ha detto. Poi mi ha chiesto che al momento di testere il mod saremo disponibili,io personalmente ho dato la mia disponibilità,gli altri comandanti facciamo come credano. Share this post Link to post Share on other sites
DVostrikov Report post Posted June 16, 2008 Anche se spero che dopo domani sera ci "odieranno" un pò di più, va benissimo fare da beta-tester... Danijl IN Share this post Link to post Share on other sites
Djmitri Report post Posted June 17, 2008 Credo non ci siano problemi... :s10: Share this post Link to post Share on other sites
R.Hunter Report post Posted June 17, 2008 Nessun problema, massima collaborazione! Quando ho sentito "Trafalgar" mi è balzato il cuore in gola... :s10: :s10: Share this post Link to post Share on other sites
goldorak Report post Posted June 17, 2008 Ma non e' che per caso stanno usando l'alfa tau 3 pure loro ? :s03: Share this post Link to post Share on other sites
Drakken* Report post Posted June 17, 2008 Se non hanno paura del mitico :s07: :s07: :s07: ... ci sarò anch'io. :s03: Share this post Link to post Share on other sites
Arloc Report post Posted June 18, 2008 Non so quanto potro' essere utile come beta-tester, vista la mia scarsa esperienza ... comunque sono disponibile. Share this post Link to post Share on other sites
MS-nemo Report post Posted June 20, 2008 Hello everyone, So here's the first time in a unit that will be added Han SSN/Xia SSBN/Victor 3 SSN/Oscar II/Delta IV/Trafalgar/OHIO SSBN/688SSN/Type 209-1400mod/Type 209/Foxtrot(indian)/collins/Tr 1700ss/Typhoon For now my biggest problem is how to change the weapons loadout .... :s17: I think that a first test version is available in 1 months Share this post Link to post Share on other sites
R.Hunter Report post Posted June 20, 2008 Great Nemo! :s20: :s20: did you find the way to change also internal textures for the new units? Of course we are ready to test your MOD :s20: :s20: , if you need som other help let us know, we can check if anyone of us is able to do it :s02: Share this post Link to post Share on other sites
MadDoll Report post Posted June 21, 2008 Mad ready to Rock and Roll :s51: Share this post Link to post Share on other sites
MS-nemo Report post Posted July 2, 2008 Good news, I had the permission of authors lwami to use their mod as a basis for mine. At job now :s04: Share this post Link to post Share on other sites
DVostrikov Report post Posted July 3, 2008 Cool :s51: Share this post Link to post Share on other sites
MS-nemo Report post Posted July 4, 2008 I have a problem is that somebody knows how to change the weapons loadout for a units ...?? example:I have a trafalgar with SW interface I would like to remove tlam and MK48 to put in place spearfish Share this post Link to post Share on other sites
Drakken* Report post Posted July 4, 2008 I think you must create a clone SW and rename "Trafalgar" and then with DWEdit Version 1.7.4.1 you can change the weapons. Share this post Link to post Share on other sites
MS-nemo Report post Posted July 5, 2008 Unfortunately, the changes in dwedit not working for the weapons loadout :s68: Share this post Link to post Share on other sites
Drakken* Report post Posted July 5, 2008 (edited) :s06: Edited July 5, 2008 by Drakken Share this post Link to post Share on other sites